2012年5月24日星期四

Vindictus: A one-year retrospective

It's time for a celebration, y'all. It's been a yr contemplating that Nexon's popular physics-based hack-'n'-slash title, Vindictus, officially launched, and what a yr it's been. Between constant content updates, seasonal events, awards, and more, Vindictus has experienced a rather successful preliminary year, also it doesn't appear to display any signs of stopping.

So exactly how much has Vindictus Gold can be found contemplating that the title's inception a yr go? Well, adhere to along previous the reduce and subscribe to us as we consider a short appearance in the game's backdrop and find out how it holds up today.

Vindictus developed its preliminary neighborhood appearance at GDC 2010, and what we saw was a noted departure from everything else that arrived to mind along using the word "Nexon." While the game was announced to be considered a loose prequel to Nexon's popular fantasy title Mabinogi, Vindictus shared very little using the cutesy, happy-go-lucky acreage of Erinn. For people thinking about the connection, however, the story goes that the characters of Vindictus are searching for to destroy their enemy the Fomors on account of the perception that their goddess Morrighan will whisk them away to the paradisiacal acreage of Erinn, exactly where Mabinogi requires place.

But Vindictus is not Mabinogi by a long shot. in the get-go, Vindictus was touted as being violent, brutal, and action-packed. It also didn't harm that it ran about the resource Engine, permitting for a really good offer of physics-based mayhem along the way.


source:http://www.uvindictusgold.com/

EVE talks smack about Diablo III's login woes

Oh naw you didn't, girl! EVE Isk on the internet is letting the trash-talk fly in the newly launched Diablo III by displaying the message "37...3007...315300: It's code for "Play EVE. Servers are up, login is fine" on the game's login screen. This, of course, is producing reference for the myriad error codes that Diablo III game fanatics experienced over the instruction course belonging for the game's trainwreck of a launch.

We don't know whether people at Blizzard will bother to respond to them there fightin' text message because they could possibly be too busy rolling around in every one of the money they produced from Diablo III to notice. But if they do deign to issue a retort, we'll make sure to let you know.




source:http://www.ueveisk.com/

EVE Insider will get into the nitty gritty belonging for the brand new ally system

In a never-ending work to facilitate the distribute of war and destruction, the excellent people at CCP have cooked up an Ally System for EVE Isk Online's upcoming Inferno expansion -- a system which will allow game fanatics to put their services on hire or discover a buddy to sign up for them in a war. In a dev diary update today, the system was brought out into the gentle and displayed in detail.

Wars you're engaged in will show up inside Our Wars tab (under the Wars tab, below the institution tab within your Neocom), as will any wars that you're an ally in. If you're a CEO or Director, you can list yourself as available For Allies and decide whether or not to accept provides for help -- which it is best to expect, naturally, to arrive at a price. Negotiation of costs may be carried out via normal relationship channels, since the existing UI allows you only to accept or decline the offer.

If trouble hasn't discovered you and you need to spice issues up, the All Wars tab may be the place for you: It's a list of, well, all active wars, with information like who's asking for an ally and wars with 1 or even more allies. By default, the list shows the fifty most recent wars, but it's also searchable by corporation/alliance. There's an "Assitance requests only" box that you simply can check to speed up the sword-selling process. Once you've produced an offer, possibly done some negotiating, and been accepted, you'll be counted as an ally, although you'll have to wait around 24 hours to begin fighting.

The target with this system is to provide more choices to defenders, introduce some chance for attackers, and provide methods for mercenaries to help themselves. There's a complete list of extra rules and explanation over on the blog proper, so make sure to check it out.

source:http://www.ueveisk.com/

The Mittani will get hit with ban and resigns in wake of EVE on the internet controversy

Alexander "The Mittani" Gianturco has become a relatively notorious figure in EVE on the internet for a lot of years now, but his recent notoriety has become designed to be about some instead untoward remarks inside EVE ISK on the internet Fanfest. subsequent harsh remarks by which he advocated finding and harassing a participant who experienced expressed suicidal thoughts, Gianturco issued an standard apology for his actions. But that isn't the finish off of it -- Gianturco has also been hit using a 30-day ban from EVE on the internet due to actions that violate the game's terms of service. He's also resigned from his position as chairman belonging for the existing Council of Stellar managing and forfeited the best suited to serve on the up coming CSM.

CCP Games has become subsequent the complete issue and has put together an standard post detailing what happened in the panel, what went wrong, and what actions will be taken to be sure that this incident is not repeated. According the standard response, the format for the panel was entirely incorrect and went much beyond the boundaries of what is acceptable for an standard occasion hosted through the company. Offhand remark or no, it appears like a couple of careless text message have caused some important disruptions for the existence of EVE on the internet players.

source:http://www.ueveisk.com/

2012年5月21日星期一

Vindictus Europe getting new dungeon content, transformation skill


Nexon Europe is preparing for the biggest Vindictus GOLD update belonging towards the year. The Cohlen in Flames articles package provides fire and brimstone towards the online actions title in your type of Resenlian's Labyrinth, which Nexon describes as "a deeply intense myriad of twisted, dark corridors and skull-lined murderous dungeons."

New abilities are coming too, foremost among them the transformation capability that features equally a temporary enhance in capability and also a long term (i.e., irreversible) decision to walk the trail belonging towards the Paladin or that belonging towards the Dark Knight.

There's also a brand new city in your update, and Rocheste features many new characters and side quests additionally to the possibility to create individual weapons via the brand new expertise system. Finally, Nexon is raising the degree cap to 70, and you also could get a glimpse belonging towards the update in your Cohlen in Flames and Transformation films after the break.

source:http://www.uvindictusgold.com/

Vindictus Europe video shows off new boss, new hero

The latest Vindictus Gold Europe video has a scary new manager monster on display. Nexon is introducing Thor (no, not that Thor), a giant crocodile-like creature with three mouths and also a nasty disposition.

Nexon describes Thor as an "outlaw belonging towards the dark and damp underworld," additionally to the trailer shows a cross-section of Vindictus heroes slicing and dicing the brand new monster using the title's unique actions combat mechanics.

While we're on the theme of heroes, the video also teases the latest Vindictus Europe playable character, a giant brawler named Karok. Check out all of the gory particulars after the cut.

source:http://www.uvindictusgold.com/

EVE Insider gets to the nitty gritty of the new ally system

In a never-ending work to facilitate the spread of war and destruction, the decent individuals at CCP have cooked up an Ally technique for EVE Online's upcoming Inferno expansion -- a technique that will allow gamers to placed their companies on hire or uncover a buddy to join them in the war. in the dev diary update today, the technique was brought out to the lighting and displayed in detail.

Wars you're engaged in will show up in the Our Wars tab (under the Wars tab, below the institution tab in your Neocom), as will any wars that you're an ally in. If you're a CEO or Director, you can checklist yourself as available For Allies and choose whether or not to accept provides for help -- which you ought to expect, naturally, to come at a price. Negotiation of fees can be carried out through normal communication channels, since the current UI allows you only to accept or decline the offer.

If trouble hasn't discovered you and you want to spice things up, the All Wars tab could be the place for you: It's a checklist of, well, all active wars, with information like who's asking for an ally and wars with 1 or much more allies. By default, the checklist exhibits the 50 most latest wars, but it's also searchable by corporation/alliance. There's an "Assitance requests only" box that one could look at to fee up the sword-selling process. Once you've developed an offer, possibly done some negotiating, and been accepted, you'll be counted as an ally, although you'll have to wait around 24 hours to begin fighting.

The objective of this technique would be to give much more options to defenders, introduce some risk for attackers, and offer methods for mercenaries to help themselves. There's a whole checklist of extra rules and explanation more than on the blog proper, so be sure to look at it out.

source:http://www.ueveisk.com/

source:http://www.ueveisk.com/

The Mittani gets hit with ban and resigns in wake of EVE Online controversy


Alexander "The Mittani" Gianturco have been a fairly notorious figure in EVE Online for many years now, but his latest notoriety have been all about some rather untoward remarks from the EVE Online ISK Fanfest. Following harsh remarks in which he advocated finding and harassing a player who experienced expressed suicidal thoughts, Gianturco issued an standard apology for his actions. But that isn't the end of it -- Gianturco has also been hit with a 30-day ban from EVE Online as a end result of actions that violate the game's terms of service. He's also resigned from his placement as chairman of the current Council of Stellar Management and forfeited the perfect to serve on the next CSM.

CCP matches have been following the whole issue and has placed together an standard post detailing what happened on the panel, what went wrong, and what steps will be used to ensure that this incident is not repeated. According the standard response, the format for that panel was entirely wrong and went much previous the boundaries of what is acceptable for an standard event hosted by the company. Offhand remark or no, it appears like a few careless language have caused some major disruptions to the life of EVE Online players.


source:http://www.ueveisk.com/

2012年5月18日星期五

Vindictus hails to the bloodstream Lord on January 19th


If there's one thing Vindictus isn't lacking, it's blood, usually freshly harvested from the cavalcade of enemies avid gamers encounter. So it helps create a certain quantity of sense that the January 19th content update characteristics the bloodstream Lord, who is intended as the newest high-level challenge for avid gamers to encounter off against. And in spite of the fact that the update will include some new additions to the cash shop, it's a foregone conclusion that the bloodstream Lord is getting center point within new vision "Shadowed by Darkness."

Up to six avid gamers may engage the bloodstream Lord, using the spoils permitting avid gamers to craft the Nightmare armor set. It will not be very easily earned, however, as the bloodstream Lord unleashes a number of devastating fire attacks coupled with aggressive claw swipes. He's also capable of vanishing in a cloud of smoke and moving about within type of a bat swarm, as once the vampiric allusions weren't rather obvious enough. Vindictus avid gamers above level 45 can take concerning the bloodstream Lord starting on January 19th, but until then they can survey the teaser trailer as well as the gallery for some idea of what they'll be facing.


source:http://www.uvindictusgold.com/

Still haven't tried Vindictus? We have more keys for you!


Yes, yes, we know the available beta for Vindictus Gold starts on October 13th, but if you haven't played the game yet, and you're sick of hearing to your friends talk about how a lot enjoyable they're having (while apologizing for providing apart their friend codes), you might just desire you experienced a key yourself. Well, you're in luck.

Today, we're providing apart one final blast of 500 beta keys which means you can try this game out now. The beautiful thing about these keys is which they spawn two more upon activation. So should you have friends who need one, you can at all occasions share the love. merely head more than to our giveaway site to grab a key and stick to the directions on the Vindictus site for download guidelines and guides concerning the game. Enjoy!

Editor's Note: Please be aware that this test is for U.S. and Canada residents only, sorry EU players! Your beta will be coming reducing the pipes eventually!



source:http://www.uvindictusgold.com/

Go behind the scenes with EVE's art work department in new video diary


CCP's most recent dev weblog spills the beans on EVE isk Online's upcoming rookie ship revamp. CCP Guard reports that the redesign is "part of our continuing effort to continuously update the art work assets in EVE Online and [make] sure it remains probably the most stunning MMO out there."

The weblog entry features a video clip that requires us behind the scenes at CCP's art work department, and there are plenty of talking-head interviews on top of that to a few of glimpses of attractive internet spaceship concept art. The five-minute clip is essentially a crash course in the lengthy technique of adding new art work assets to EVE, and you'll find it after the jump.


source:http://www.ueveisk.com/

EVE Evolved: Setting the universe on fire

This week CCP Games announced the identify and concentrate of EVE Online's upcoming summer time expansion. The Inferno expansion aims to re-invigorate PvP with some long overdue gameplay changes. CONCORD-sanctioned wars will be iterated on to the main time in half a decade, and faction warfare will hopefully be obtaining the updates it should have received in 2008. subsequent on from the success of the Crucible expansion with its a huge selection of small features and gameplay changes, Inferno will also comprise dozens of small gameplay changes, usability fixes, and minor improvements.

We'll hear much more about dirt 514 in the coming months as CCP reveals much more concrete particulars of the game's link to EVE ISK Online as well as the motivations behind planet-bound wars. Incarna fans will apparently also see some movement, with group Avatar focusing on avatar-based updates for this release. While Inferno is a instead uninspired identify and coincidentally would make three of the final 4 expansions start using the term "in," the expansion's content articles is genuinely exciting. essential modifications are coming to EVE's PvP mechanics to the main time in several years. CCP hasn't revealed the exact changes, but that hasn't stopped game fanatics from speculating on what might be going their way.


source:http://www.ueveisk.com/

2012年5月11日星期五

New Vindictus movement picture highlights grappling moves

Nexon's new free-to-play offering Vindictus Gold is all of the rage this week, and players are starting to familiarize themselves using the hack-and-slash design of combat.

Play in Vindictus isn't limited to "stick them using the pointy end," though. Want to complete your opponent off in style? Nexon's new gameplay movement picture highlights the game's grappling finishing moves. You'll definitely want to move in near and give them a attempt -- you'll locate it's worth your while: "Successfully implementing a high-damage grappling move will reward warriors with various drops."

Follow along after the jump for a first appearance at up-close combat in Vindictus.

source:http://www.uvindictusgold.com/

EVE devs brainstorming nullsec changes

EVE Online game fanatics are already quite vocal in their disdain for CCP's latest focus on cash shop items, Aurum, and promotions like EVE ISK is Real. The conventional wisdom in some quarters is that the devs are neglecting to carry out on things that made the sandbox game great and are instead branching off to the netherworld of RMT and social networking.

Enter CCP's latest dev blog, which seeks to convey the message that carry out continues on New Eden proper -- with particular energy getting directed toward EVE's nullsec experience.

CCP Greyscale says that team BFF has basically set aside discussions of nullsec sovereignty in favor of resource- and industry-based brainstorming. Though much inside of the blog article is highly theoretical, it's nonetheless interesting to get a brief glimpse at the rear of the curtain, and it's also somewhat reassuring to see that the designers stay focused on the sandbox instead of on how individuals are paying for it.

source:http://www.ueveisk.com/

Vindictus teases build-a-golem mechanic

Nexon's free-to-play fantasy epic Vindictus Goldcontinues to turn heads both with the market and in fan circles. This time, the culprit is really a newly released motion picture

showcasing the ability to summon and control a golem even though actively playing as the Evie character. when you've realized the proper skill, you can make use of the summoning gem to

create the construct, and also the golem's spirit will use nearby atmosphere objects to define its bodily form.

You noticed right: the golem will take on the distinct appearance each time it is summoned, though there are restrictions on how often the creature may perhaps be called. Currently,

Evie can only carry one summoning stone every dungeon instance, and also the stone can only be used once, which of program signifies one golem every dungeon.


source:http://www.uvindictusgold.com/

New EVE video takes you behind the core technology curtain

Holy cow, would you believe that CCP has put out one more positive press blurb? We know, it shocks us too, and also the unfailingly chipper Icelandic development firm is

winding cutting per week complete of dev blog updates using a behind-the-scenes look at EVE ISK Online's core technology team.

Thankfully there's a video involved, as a text-based behind-the-scenes look can be almost as dull as a producer new Eden mining run. Also, flying-in-space fans, beware:

There are some stretches of the clip that concentrate on full-body avatars and other "non-essential" gameplay elements. apart from that, there are bits dealing with ship

shadows, readability and usability issues using the star map, and some particulars around the brand new open supply crash reporting system.



source:http://www.ueveisk.com/

2012年5月9日星期三

CCP fits CEO matters letter of apology to EVE on the net players

Just much more than three weeks ago, fans of EVE on the net looked on in disbelief since the fit they loved faced its most significant turmoil of self-assurance supplied that 2007's T20 developer scandal. The long-awaited Incarna expansion was pushed reside without any multiplayer environments and only one race of captain's quarters. game fanatics experienced been forced to take advantage of the function every solitary time they docked, also it seemed that its only target was like a show circumstance for overpriced cash-shop clothing. even although game fanatics debated the controversial money store prices, a leaked business newsletter titled "Greed is Good" as well as a leaked memo from CCP fits CEO Hilmar Veigar Pétursson threw extra fuel for the flames.

In a letter for the EVE ISK on the net online community today, Hilmar shipped a humble apology for every little thing that happened. "The estrangement from CCP that numerous of you have been completely sensation of previous due is my fault, and for which i am really sorry," he began. "In short, my zeal for pushing EVE to her real possible made me lose sight of executing the easy components right. i experienced been impatient when I should really have been completely cautious, defiant when I should really have been completely conciliatory and arrogant when I should really have been completely humble."

The letter goes on to tackle every little thing away from your removal of dispatch spinning as well as the discharge for the captain's quarters like a entire expansion to CCP's strategies for the future. In an accompanying devblog, CCP Zulu supplied an amazing checklist of in-space attributes aimed for the winter progress period. The checklist consists of the long-awaited hybrid weapon sense of balance changes, assault dispatch bonus reworks, budget dispatch rebalancing, as well as iteration on faction warfare.

source:http://www.ueveisk.com/

2012年5月8日星期二

Vindictus: A one-year retrospective

It's time for a celebration, y'all. It's been a twelve months since Nexon's famous physics-based hack-'n'-slash title, Vindictus, officially launched, and what a twelve months it's been. Between constant content updates, seasonal events, awards, and more, Vindictus has had a instead successful first year, also it doesn't appear to show any signs of stopping.

So exactly how far has Vindictus occur since the title's inception a twelve months go? Well, follow along past the cut and join us as we take a short glimpse on the game's backdrop and locate out how it holds up today.

Vindictus made its first public appearance at GDC 2010, and what we saw was a noted departure from anything else that came to ideas along with the term "Nexon." even though the game was announced to be considered a loose prequel to Nexon's famous fantasy name Mabinogi, Vindictus shared really little with the cutesy, happy-go-lucky acreage of Erinn. For people fascinated within connection, however, the tale goes how the characters of Vindictus gold are looking for to destroy their enemy the Fomors due to the belief that their goddess Morrighan will whisk them apart to the paradisiacal acreage of Erinn, where Mabinogi requires place.

But Vindictus is not Mabinogi with a long shot. From the get-go, Vindictus was touted as being violent, brutal, and action-packed. It also didn't harm that it ran concerning the Source Engine, permitting for a superb offer of physics-based mayhem along the way.


source:http://www.uvindictusgold.com/

2012年5月7日星期一

EVE Evolved: All there is to know about dirt 514

Last week, EVE on the net developer CCP Games officially started accepting beta signups for its upcoming MMOFPS dirt 514. This principal cycle of closed beta assessments will be open only to active EVE on the net subscribers, providing us an earlier opportunity to contribute suggestions to the game's development ahead of console players. I believe that's important because of the fact it's our universe the fact that game will take place in -- literally. dirt 514 game enthusiasts will be connecting to EVE Online's supercluster, so gameplay amongst the two titles will be intimately linked in realtime.

With the new game's launch day founded for the summer 2012, EVE game enthusiasts can expect the next big expansion to focus heavily on planetary control and the dirt 514 link. The past thirty days has been flush with new information on DUST's customisable vehicles, squirrel away suits, infantry weapons and more. We've even experienced a look under the hood at the server structure which will retain the planet-bound battles fast and furious without lagging out the EVE game enthusiasts smashing each and every other to bits in orbit.

In this week's EVE Evolved, I collect together all the key information on dirt 514 introduced this thirty days and discuss what it signifies for EVE on the net players.



source:http://www.ueveisk.com/

2012年5月2日星期三

EVE Templar a single novel now available

Picture this. You're sitting within your internet spaceship, pounding space rocks or waiting for your fleet mind to assign you some hapless newb of the target. You've already caught up on the each of the appropriate EVE Online news courtesy of Massively, and you can't really spin your dispatch because you're not docked.

What's a bored capsuleer to do?

Read the most recent EVE novel, of course. Tony Gonzales' new Templar a single is now available pretty a great deal everywhere publications are sold, and in keeping with New Eden's high-tech trappings, you can choose it up in e-book form if you're loathe to consume story content the old-fashioned way. The official EVE website has more details, as does a pre-Christmas weblog posting from the writer himself.


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source:http://www.ueveisk.com/

links:http://www.uswtor.com/

EVE Evolved: Fitting the Gallente Talos

Among the hundreds of changes brought by EVE Online's recent Crucible expansion, the new tier 3 battlecruisers certainly rank as player favourites. Rather than giving each race a bigger, tougher battlecruiser, CCP gave the new ships the ability to fit battleship-class weapons but heavily restricted their defensive capabilities. All 4 tier 3 battlecruisers are turret-based, letting them output massive harm with close-range guns or hit for reliable harm at battleship sniping distances.

As with all new ships, it may be difficult to determine the right way to fit the new tier 3 battlecruisers to make full use of the unique combination of high harm output and high mobility. last month I looked at three viable setups for the Caldari Naga, which proved to be an total monster with 1,000-1500 DPS when utilizing close-range blaster setups and a terrifying 650 DPS when sniping at 100km-130km. This month I take a comparable take a look in the Gallente Talos, a ship designed specifically for close-range combat. I explore a traditional armour-tanked blaster fitting with dual webs, a shield-based variant that packs a huge 1,500 DPS punch, and two long-range blaster fits that give the Naga a run for its money.

In this week's EVE Evolved, I explore 4 reliable PvP fittings for the Talos, with both force-shield and armour setups.


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source:http://www.ueveisk.com/

links:http://www.uswtor.com/

EVE Online invading Japan March 28th

EVE Online has previously captured the hearts and minds of sandbox gamers in Europe and America. Now, CCP is intent on bringing its sci-fi MMO to Japan (which boasts the world's fourth largest online gaming market).

Beginning March 28th, Japanese gamers will come throughout New Eden in their native language. True to form, however, is CCP's decision to dump all of its around the world playerbase to the melting pot that may be the Tranquility server. The firm is also partnering with Korean free-to-play giant Nexon to make the offer happen, with the latter managing billing solutions as well as marketing and PR duties while CCP focuses on development.


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source:http://www.ueveisk.com/

links:http://www.uvindictusgold.com/

EVE Online Panel Encourages Harassing Suicidal Player


CCP is investigating an Eve Online EVE ISK FanFest panel for sharing a severely depressed player's contact info, then encouraging others to harass him until he killed

himself.During this year's Eve FanFest (think BlizzCon for World of Warcraft) one of the convention's panels stands accused of publicly mocking a player who'd

privately expressed suicidal thoughts to another player in game.

According to Eve Online EVE ISK player Kestrel, who attended the event, the communication was shown for laughs during a public presentation, and featured numerous

comments made by a player who showed what he called "obvious" signs of severe depression.Making matters worse, the presentation was actually delivered by one of the

CSM council members (a publicly-elected group that acts as an official go-between for the players and the game's developer, CCP) and reportedly attended by

representatives of CCP itself.

"When this communication was shown to the audience, the presenter, along with part of the audience of players and CCP representatives present all had a good laugh,"

Kestrel said. "The presenter went on to encourage other players of Eve Online EVE ISK to harass this player in the hope that he would eventually be compelled to act on

his suicidal thoughts. This player's in-game contact information was provided. I found this section of the presentation to be in extremely poor taste."

CCP, it seems, is taking the matter much more seriously than its representatives in attendance, quickly issuing a statement that condemns the panel's bullying, while

promising to protect the player named during the presentation."I want to reassure you that CCP in no way condones the harassment of players, especially those who

suffer from depression or suicidal thoughts," said CCP PR rep Ned Coker, "as we understand the possible consequences of such abhorrent behaviour.

"Furthermore," he continued, "we have a suicide hotline protocol which has, in specific cases, made a difference for several unfortunately troubled players. We

appreciate you voicing your concerns on this level, and CCP will be very vigilant in monitoring any behaviour directed towards the individual named in the

presentation."We are undertaking a full internal review of this panel as well as the process used for vetting the panel's materials. Even EVE ISK though this panel was

billed as unfiltered by CCP, we expect public presentations to be courteous and professional towards others."

EVE new status bar upgrade video talks missile effects and more updates


This is in the new patch days of the garden of Eden. Today's date is the EVE ISK first upgrade in the street the hell on action to expand, so of the communist party of

China has launched a new development to all your network video diary of a spacecraft racing remind more related changes.

Today is the Chinese communist party leadership custom acoustic talk of the head. He required us through the fixed drone area, the party wants to online mining trade

the night. "Do not mining by digging than shooting a NPCS," sound waves noodles have no facial expression.

Invasion and pay was also adjusted monster, although not promise sound waves too much time on that specific detailed video of a bit. He does show that the new method

of eve
Results it, though. In this patch, pilots must be through the general situation of the game hunting comfortable, but now there is a status bar above hull/armor and

shields readings to display relevant information battle at a glance.

Finally, the communist party of China has been hard at work in the EVE ISK reconstruction of missile effect. The night of the adjustment of follow the final year of

the turret upgrade deliver even more visual ohs and ahs eve battle. More details, please refer to you after the clip wound.

EVE is Five Years Old many Surprises will come to You



Firstly: mammon visited a bottom: 10 billion EVE ISK! Yes, we will be in "the fifth anniversary wish blessings" activity set "mammon visited a bottom" option. Select

the vow of players the opportunity to directly content obtained 10 billion ISK reward. And other than wishing options, giving the measures to the player ISK provide

the most direct convenience. But, this huge number is not easy to get, need RP and luck common outbreaks. Players can try.


Secondly, choose from six choices: if you are purely embrace fun attitude to participate in our activities, the same for you to prepare for the fifth anniversary of

the items. In “choose from six choices”, we prepared six different memorial props. They are all for this vow activity special items, so on the market is very rare.

Is interested in the player might as well try your luck, left behind an anniversary of the unique memories.

Rare anniversary props: magpie, boras's, X holographic memory dish, the blade of ancient pain, folk painting, traditional desktop games, spiral COINS.

Thirdly, let me have 3 times wishing chance: only last wish chance! Players feel sorry for JieTan remaining, might as well choose to "let me more than 3 times wishing

chance" option, will have a chance of get the favor of the gods, for more than 3 times wishing opportunity. Rather than allow the last opportunity annihilation in the

wide, as cardiac splendid put all your eggs in one basket.

At last, give your best wishes to our EVE ISK, thank you very much!

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source:http://www.ueveisk.com/