Among the hundreds of changes brought by EVE Online's recent Crucible
expansion, the new tier 3 battlecruisers certainly rank as player
favourites. Rather than giving each race a bigger, tougher
battlecruiser, CCP gave the new ships the ability to fit
battleship-class weapons but heavily restricted their defensive
capabilities. All 4 tier 3 battlecruisers are turret-based, letting them
output massive harm with close-range guns or hit for reliable harm at
battleship sniping distances.
As with all new ships, it may be difficult to determine the right way to
fit the new tier 3 battlecruisers to make full use of the unique
combination of high harm output and high mobility. last month I looked
at three viable setups for the Caldari Naga, which proved to be an total
monster with 1,000-1500 DPS when utilizing close-range blaster setups
and a terrifying 650 DPS when sniping at 100km-130km. This month I take a
comparable take a look in the Gallente Talos, a ship designed
specifically for close-range combat. I explore a traditional
armour-tanked blaster fitting with dual webs, a shield-based variant
that packs a huge 1,500 DPS punch, and two long-range blaster fits that
give the Naga a run for its money.
In this week's EVE Evolved, I explore 4 reliable PvP fittings for the Talos, with both force-shield and armour setups.
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